A downloadable game for Windows

When I started my venture into the world of game development, I tossed a few ideas around. I began a couple projects and then quickly trashed them. I decided to devote a full year of learning and working on a single project. This was primarily to test myself, and find out if I could focus my energy on one project for the entire year, and make something at least playable. 

It was a slow start, a few breaks in between that lasted a week or two, too long. But I made it to the end of the year. The majority of progress made on this project was done towards the end of the year. It took several months for me to become more familiar with my tools, so that I could begin crafting. I have an immense amount to still learn, but this project was fun and a good gauge of what I have accomplished in a year. There are a ton of features and tuning of mechanics that I would have liked to accomplish for this, but I shall save that for a future project. It is time to finish this one off and let it be.

I used the Standard Unity Pipeline, which I wish I had just started with URP. But I stuck with it, and will now begin my next projects in URP.

My plan going forward is to make smaller projects more focused on singular mechanics, or minimal mechanics. So i can really get their systems fleshed out and smooth. Thus providing me with a more solid base to build upon down the road, when I decide to start my first official game.

Thank you for checking out my project. I hope you enjoy, any and all feedback is welcome and appreciated.

-Nostra  @ Doomscrew Games

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Apsifontas Demo.zip 792 MB

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